The White Whale Laughs Last
“Movies are about telling the same lies over and over again,” Michael says at one point. “You know, good beats evil, things happen for a reason, attractive people are interesting.”
- Grand Theft Auto V Is a Return to the Comedy of Violence
destroy
You will never know all the answers, the best you can do is destroy the part of you that wants to know all the answers.
Over the last few years, I’ve watched as teens have given up on controlling access to content. It’s too hard, too frustrating, and technology simply can’t fix the power issues. Instead, what they’ve been doing is focusing on controlling access to meaning. A comment might look like it means one thing, when in fact it means something quite different. By cloaking their accessible content, teens reclaim power over those who they know who are surveilling them.
- thoughts on Pew’s latest report: notable findings on race and privacy
The Two
We think that our emotions are life. When in fact, they may be just a very pleasurable part of life as a human. Don't confuse the two.
He found that dominance by two or three firms “is not the exception in the United States, but increasingly the rule.” Consumers, easily misled by product labelling, often don’t even notice that products like sunglasses, pet food, or numerous others come from just a few giants. For example, while drugstores seem to offer unlimited choices in toothpaste, just two firms, Procter & Gamble and Colgate-Palmolive, control more than eighty per cent of the market (including seemingly independent brands like Tom’s of Maine).
- THE OLIGOPOLY PROBLEM - The New Yorker
before
You lose people and then you find them and then you lose them again. That's all I know. I can't show you where to go. I can only hold on to you as long as I can before I lose you.
A More Useful Way
"How do we know when we've switched dimensions?"

"Wrong way of looking at it. You don't switch dimensions. We're all in one sea of possibilities, there is no flow of time, there is no motion, those are only feelings, sensations. You could say illusions, but that makes them seem less real, they are very real indeed, it just depends on your perspective.

From another, larger perspective, nothing is moving, all that is happening is information is being processed. If you process information in one way, it feels like motion, it feels like time, if you process it another way, it doesn't."

"Are we living in a computer simulation then?"

"Hah. Wrong metaphor again, but an easy mistake to make. We always want to describe things in terms of other things we know. Sure, there are some parallels to a computer simulation, but remember, a computer is a very, very rudimentary information processing machine. Just because its the best thing we have available to us, certainly doesn't mean its the best at doing that. Its just a crude tool. In the same way that punch cards seem so simplistic to us now, so these machines will be laughable in the future. Beyond that though we can't even comprehend of the scale of how information can be processed and manipulated in realms we don't have access to.

So sorry, short answer, yes and no. It feels like a simulation, but I would argue that's not a useful way of looking at it. I'd start with, "things are not as they seem" and see where that gets you.
Picking At The Corner
Another place may be the perfect place, where everything flows naturally without barriers, but the challenge of such a wonderful place is that there is no reason to pick at the corners. When you come here, where things are so not perfect, it encourages picking at the corners. The longer you stay, the more you experience, the stronger to urge to pick at the corner. Some stay until they've peeled the layer off, but for most, the corner was all they needed.
This paper argues that at least one of the following propositions is true: (1) the human species is very likely to go extinct before reaching a "posthuman" stage; (2) any posthuman civilization is extremely unlikely to run a significant number of simulations of their evolutionary history (or variations thereof); (3) we are almost certainly living in a computer simulation. It follows that the belief that there is a significant chance that we will one day become posthumans who run ancestor-simulations is false, unless we are currently living in a simulation. A number of other consequences of this result are also discussed.
- Are you living in a computer simulation - Nick Bostrom
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